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NPC Generator

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Advanced [show]


William Cooper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports blue clothing, slightly heavier than average wear. His head has been shaved. His eyes, though not visible through his cowl, are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 5 years old his parents immigrated from the east. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Immigrant, Nature. Occupation: Ploughman

Voice: American accent

Attributes [hide]

William Cooper, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Old masterpiece painting (900 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Everard Badger, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He carries a battered scimitar and tarnished hand crossbow as well. His auburn hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Mercenary mother left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Everard Badger, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Large well-done wool tapestry (100 gp). A delicate brass dragon egg (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Carlyle, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear ponchos typically of a light white in addition to tight pants. She keeps her long blonde hair kept up in a rat tail. Her gray eyes peer out from beneath her Stetson white hat.

Personality: Her tongue was cut out and she uses sign language. She is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a slaver, Giselle was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with vampirism at a very young age, Giselle has worked very hard to control her curse. She became a Sculptor soon after.

Motivation: Sabotage a competitor.

Flaws: Disease, Selfish. Bonds: Mentor, Job. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Giselle Carlyle, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Golden pearl (70 gp). Violet garnet (1000 gp). Banded agate (10 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Margery Bradford, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with blue and brown striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. She has wavy blonde hair. She has gray eyes and a grey hat with a blue feather.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with her god.

History: She got into the Slave Trader business at a young age. Her first spouse was a Doctor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has set out to sabotage the competition.

Motivation: She has decided she is irredeemable; and her religion dominates her actions

Ideals: Philantrophist. Bonds: Religious, Job, Family, Criminal record. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Margery Bradford, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Golden yellow topaz (900 gp). Jet (60 gp). Rock crystal (30 gp).


Social Check DCs

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