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NPC Generator

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Advanced [show]


Everard Alby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a top hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Alby, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Gold music box (1000 gp). Gold music box (1000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Locksmith. He wears his hair in dreadlocks. His eyes are amber and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Locksmith, Gomory learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Locksmith like his father before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Criminal record, Job. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Gomory Milton, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Red-brown spinel (160 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Rayden, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Margery was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Persistence, Impeccable. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Margery Rayden, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Coral (150 gp). Citrine (60 gp). White pearl (150 gp).


Social Check DCs


Aline Clare, Female Human [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a brown coat with white slacks. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is red. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was granted druidic powers by her dying brother.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Religious. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Aline Clare, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 6 (-2)16 (+3)
Skills Athletics +3, Survival +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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