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NPC Generator

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Advanced [show]


Sarah Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Energy wise she seems alert and responsive.

History: Sarah was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult.

Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Sarah Lindsay, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 11 (+0)7 (-2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Lapis lazuli (7 gp). Jade (130 gp). Violet garnet (500 gp). Chrysoprase (60 gp).


Social Check DCs


Millicent Barney, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears red leather gloves, a red jacket, and tight pants. She has chestnut hair. Her eyes are violet and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Criminal record, In love, Immigrant, Mentor. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Millicent Barney, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Marston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright grey suits and hats. His head has been shaved. He has a dull look in his green eyes.

Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Patrick hails from a village terrorized by drow. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Patrick took refuge in the large cave and found the beat up spear and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Nature, Job. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Patrick Marston, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs


Frederick Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a Stetson hat to cover his moderate length silver hair. His hazel eyes peer out from beneath his Stetson tan hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and many goblins want him driven away

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Poor. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Frederick Oakley, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Chrysoberyl (40 gp). Violet garnet (500 gp). Azurite (10 gp). Alexandrite (500 gp).


Social Check DCs

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