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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adam Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, yellow, dusty cloak. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: He was raised in a plains tribe. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He would like to get married and retire; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature, Job, Adventurer. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Adam Dryden, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Heather Tattersall, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, black, dusty cloak. She has slicked back white hair. She wears an eyepatch.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She is a Hag in disguise. She was an apprentice working in her mother's forge. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her old friends

Ideals: Disciplined, Pacifist, Impeccable. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Marshal

Voice: American accent

Attributes [hide]

Heather Tattersall, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)7 (-2) 10 (+0)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Rhodochrosite (4 gp).


Social Check DCs


Millicent Kimberley, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her auburn hair is well kept. She has gray eyes and a brown hat with a black feather.

Personality: Millicent is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Barkeep business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Depressed, Secretive. Bonds: Attractive, Job, Criminal record. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Millicent Kimberley, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Gunter Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Mundane, Insane. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Gunter Moreno, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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