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NPC Generator

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Advanced [show]


Hugh Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Hugh Gyula, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)17 (+3) 11 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs


Oriel Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She has a large black mantle and cape that has been intricately interwoven into her green robe. Her white hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants revenge against brigands; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Enemies, Adventurer. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Oriel Dumph, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. He keeps his red hair in a pixie cut. He has gleaming, smiling blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and to be a navigator again

Ideals: Opinionated. Flaws: Hedonist, Racist. Bonds: Adventurer, Job. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Ralf Altham, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +6, Insight +2
Senses Passive Perception 9
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Red-brown spinel (150 gp). Golden yellow topaz (1500 gp). Blue star sapphire (500 gp). Moonstone (20 gp).


Social Check DCs


Ermina Digby, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a lot of dark rich colors, with gold accents. Her golden hair is wavy and long. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a mountains tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Ermina Digby, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Blue quartz (13 gp). Malachite (13 gp). Sard (70 gp). Amethyst (60 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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