Rolf Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has black hair. His green eyes dart from person to person to random spaces in the air.
Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Bonds: Attractive, Religious, Mentor, Criminal record, Family. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Just what you see.
Anne Beckwith, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is long and black with streaks of silver, and is pulled back with small green clips. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the north, certain she would find work there.
Motivation: She wants to get laid; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush, Religious. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 7 (-2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (800 gp). Banded agate (16 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Van Es, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears many layers of old clothing at all times, marred by sweets. She is bald on top and has large black tufts of hair around her ears. Her face is covered beneath a completely black helmet.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a minor phobia of water and hates getting wet.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels threatened by others; and many goblins want her driven away
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Amethyst (90 gp). Red spinel (90 gp). Blue quartz (9 gp). Brown-green garnet (90 gp).
Aldous Braxton, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His black hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast desert. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with his crush; and he has a crush on the local priest
Ideals: Fighting, Philantrophist, Gifted. Flaws: Impulsive. Bonds: Nature, Has a crush. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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