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NPC Generator

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Advanced [show]


Sarah Tatum, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. Her eyes are likewise amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in a small plains village. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Sarah Tatum, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)4 (-3) 11 (+0)8 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. 1 Chain shirt.


Social Check DCs


Shane Deighton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Apothecary and is in decent physical shape. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the south, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Justice. Bonds: Job, Criminal record, Immigrant. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Shane Deighton, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green costume with the symbols of death on his torso. He wears a small hat to hide his balding. He has several tiny opal earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and revenge

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Religious, Enemies. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Norman Browning, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Emeny Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her blonde hair is cut short with large spiked bangs in the front. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Emeny isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Courier, who enjoyed hunting, Emeny was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Emeny Everleigh, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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