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NPC Generator

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Advanced [show]


Matilda Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears a brown feathered hat and brown clothes. Her skin is fair and her fingers are delicate and long. Her chestnut hair is lengthy. Her ears are large.

Personality: She is extraordinarily eccentric. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Criminal record, Adventurer. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Matilda Denholm, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Trey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. He has hazel eyes and a black hat with a pastel feather.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Logical. Flaws: Impulsive, Insane. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Trey Staurheim, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 7 (-2)17 (+3)
Skills Insight +1
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Yvonne Barlow, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is matted, messy, and big. Her green eyes dart from person to person to random spaces in the air.

Personality: She is mildly Human supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since lost track of the people in her past.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Criminal record, Family. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Yvonne Barlow, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Tourmaline (110 gp).


Social Check DCs


Adelaide Abram, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of luck around her neck, and a longbow on her belt. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Adelaide was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Adelaide Abram, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Nature +5, Stealth +6
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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