Rosamund Kent, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her red hair in a pixie cut. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined, Gifted. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Emma Quinton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. She keeps her long golden hair kept up in a rat tail. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Emma was born with her mother's beautiful face. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Impeccable. Flaws: Hedonist. Bonds: Attractive, Family, In love. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Hackney, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white costume with the symbols of strength on her torso. Her red hair is thinning but still full. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has since lost track of the people in her past.
Motivation: A need for knowledge about a nearby landmark; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Adventurer, Family. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Joan Wallace, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. She has styled her golden hair well, parting it to the right. Her eyes are green and beady.
Personality: Stoic and calm, she prefers to meditate than take action. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is currently in port desperately looking for someone to get her out; and she has decided she is irredeemable
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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