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NPC Generator

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Advanced [show]


Henry Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy chestnut hair. He has gray eyes.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He receives visions of the future at random moments

History: He was born in the west, but his parents moved at a very young age to the east. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic, Gifted, Logical. Bonds: Immigrant, Enemies. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Henry Marston, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Alexandrite (1100 gp). Moonstone (30 gp). Hematite (15 gp).


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his spear ready. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Mentor, Adventurer. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Barclay, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Banded agate (16 gp). Silver pearl (80 gp). 1 Minor magic item.


Social Check DCs


Trym Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Criminal record, Rich, Religious. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Trym Beverly, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)6 (-2) 13 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Spyglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Joan Weld, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her skin is fair and her fingers are delicate and long. Her black hair is cut short with large spiked bangs in the front. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Flattery will make her almost putty in your hands.

History: She comes from a rich eastern family. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is terrified, and will act out of fear

Flaws: Shy, Selfish, Fearful. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Joan Weld, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 8 (-1)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Orc, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs

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