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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Barton, Female Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is long and brown with streaks of golden, and is pulled back with small white clips. Her hazel eyes are slightly larger than normal.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Anne was raised in a hard working conservative environment. Her arcane abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Priest.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Gifted. Bonds: Attractive, Family, Job. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Barton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 8 (-1)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Millicent Westcott, Female Human [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her long white hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are amber.

Personality: She exudes charisma. She is a tour de force of persuasion. She is obsessed with her god.

History: Millicent lived on a farm with her mother, near the main road leading to a nearby town. In her 10th year, her parents were killed by a brigands raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: She has a rivalry with the Church that dominates her actions.

Bonds: Attractive, Religious, Family, Enemies. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Millicent Westcott, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Ramsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy violet pantaloons and a tan scarf. His silver hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Racist, Selfish. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Kyle Ramsey, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Diggory Presley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan small hat and tan clothes. He has wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Flaws: Insomniac, Cynical, Shy. Bonds: Poor, Religious, Mentor. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Diggory Presley, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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