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NPC Generator

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Advanced [show]


Trym Rutland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: The child of southern immigrants he idolized his father. Trym was born on a far southern mountains where he grew up under the tutelage of his father, an expert Carter. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Criminal record. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Trym Rutland, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Athletics +6, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Anne Washington, Female Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She wears an entirely brown suit with blue socks and a vest with buckled shoes. With bright red hair. Her fierce violet eyes like to dwell on things.

Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Bonds: Attractive, Religious, Military, Adventurer, Nature. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Anne Washington, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Iolite (40 gp). Aquamarine (900 gp). Lapis lazuli (8 gp).


Social Check DCs


Margery Lindsay, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a faded coat and loose pants complete with feathered hat. She is tall, broad shouldered and powerfully built. Her chestnut hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Margery does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Bather business at a young age. When Margery reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Margery Lindsay, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Breeden, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. Her auburn hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Wants her loneliness to end; and she wants nothing more than to rejoin the army

Flaws: Selfish. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Rosalind Breeden, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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