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NPC Generator

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Advanced [show]


Agnes Kent, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, grey, dusty cloak. Her auburn hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Agnes Kent, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)11 (+0) 14 (+2)7 (-2)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Black opal (1100 gp). White opal (1100 gp). Violet garnet (1600 gp). Amber (80 gp). 1 Full Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Ermina Morton, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her hair is always cut to a buzz. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Farmer business at a young age. Her childhood dream was to be a Apothecary, but she was a colossal failure. She was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Addict, Secretive. Bonds: Poor, Job, Slave. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Ermina Morton, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Hunter Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears green cloth garments or leather armor. His hair, while still mostly blonde, has prominent grey streaks. He has hazel eyes.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He worked as a nervous Miller and found it very stressful. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Hunter never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane. Bonds: Job, In love, Family. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Hunter Bentham, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)12 (+1) 18 (+4)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp. Azurite (7 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Banded agate (7 gp).


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He has a very tight haircut. His eyes are gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gifted from a young age, Tim studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and a deep hatred of giants

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Tim Barclay, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. Citrine (30 gp). Aquamarine (1300 gp).


Social Check DCs

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