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NPC Generator

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Advanced [show]


Theobald Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is overprotective of those who hire his services. Theobald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Bonds: Guardian, Family, Nature, Criminal record, Enemies. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Theobald Shipley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 12 (+1)13 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Heward Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His tied-back hair is auburn. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Server and found it very stressful. He has worked as a Server like his mother before him.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Heward Kensley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


Elysande Graeme, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. Her brown hair is cut short. Her brown eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She made a point of taking high paying jobs and getting most of it up front. During her travels, Elysande and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Elysande discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Elysande fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To unite with her sister.

Flaws: Insomniac, Disease. Bonds: Attractive, Family, Adventurer. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Elysande Graeme, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Chatham, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Bricklayer does, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. He has brown eyes and a tan hat with a blue feather.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Bricklayer and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and to be a doctor again

Flaws: Antagonistic. Bonds: Job, Military, Religious, Guardian. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Chatham, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Deep green spinel (100 gp). Malachite (9 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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