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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Balimaar Barlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Terse, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Balimaar Barlow, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Arcana +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he dresses like a well dressed Sage does. He is bald on top and has large blonde tufts of hair around his ears. His eyes are brown and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: When he was but 3 years old his parents immigrated from the west. His childhood dream was to be a Ruler, but he was a colossal failure. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Trym Marleigh, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Cecily Clapham, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a wide-brimmed hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cecily fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Insane. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Cecily Clapham, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)13 (+1) 12 (+1)9 (-1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. White pearl (120 gp). Aquamarine (400 gp). Sard (50 gp). Deep green spinel (120 gp). 1 Masterwork studded leather.


Social Check DCs


Justin Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is black and very short. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Barkeep profession.

History: Gifted from a young age, Justin studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Barkeep again; and expand his business

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Dryden, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Chrysoberyl (160 gp). Hematite (4 gp).


Social Check DCs

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