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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Geoffrey Ansley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long silver hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Job. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Ansley, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 2 Alchemist’s fire. 2 Thunderstones. 3 Antitoxin.


Social Check DCs


William Elton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. He wears a feathered hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: William lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Elton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Carnelian (50 gp). 1 Full Plate. 1 Breastplate.


Social Check DCs


Bertram Deighton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His silver hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 15 years.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Job. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Bertram Deighton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Enfield, Female Human [Permalink]

Personal [hide]

Description: She wears a black small hat and black clothes. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. She sports a flattop hair cut. Her brown eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She now spends her time doing works of charity.

Motivation: Further expansion of business; and she is wracked by social anxiety

Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Margery Enfield, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs

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