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NPC Generator

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Advanced [show]


Elizabeth Wharton, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. She keeps her chestnut hair in a flapper bob. Her blue eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Elizabeth Wharton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Shelly, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown shirt with thin blue vertical stripes and brown pants. Her red hair is still thick. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in ceremonial dagger use. Since then, she has sought to make the best of life.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist, Fighting. Bonds: Rich, Enemies, Adventurer. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Sybil Shelly, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 4 (-3)9 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Gerald Beckwith, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden and curly. His eyes are a pleasant green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His job bores him to no end. He has decided to make it more interesting.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Gerald Beckwith, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 10 (+0)5 (-3)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Blue sapphire (500 gp). Eye agate (12 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Vicky Anderton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. With bright black hair. Her thin eyebrows rest above her beady hazel eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born blind and as such lacked many opportunities for work. Vicky was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vicky decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Vicky Anderton, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)5 (-3) 15 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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