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NPC Generator

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Advanced [show]


Sarah Bentham, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is braided into rings. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When she was but 3 years old her parents immigrated from the east. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the east, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Immigrant, Religious. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Sarah Bentham, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Millicent Adley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. Her hair is white and curly. She has brown eyes and a blue hat with a brown feather.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.

History: Born in the east her family was never financially stable. From there she went from mercenary job to mercenary job. Since then, she has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Millicent Adley, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 8 (-1)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Bloodstone (80 gp). Fire opal (1400 gp). Blue quartz (7 gp).


Social Check DCs


Alice Dryden, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is renowned for her bright black dresses and hats. Her skin is also unnaturally pale. She has wavy red hair. Her green eyes dart from person to person.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Herbalist but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to raise her children well; and she's looking for her big break

Ideals: Justice, Pacifist. Flaws: Ugly. Bonds: Criminal record, Adventurer, Family. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Alice Dryden, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Azurite (13 gp). Hematite (13 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Rosalind Landon, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly red, has prominent grey streaks. Her amber eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Adventurer. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Rosalind Landon, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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