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NPC Generator

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Advanced [show]


Katherine Royston, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a black suit, violet shirt, and tan tie. Her silver hair is slicked back into a classic pompadour. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and to prove her worth to the world

Ideals: Disciplined. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Katherine Royston, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Obsidian (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his white robe and has his club always slung over his shoulder. His silver hair is braided into rings. His brown unseeing eyes seem to look past you.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has never given up on his painting dream.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

John Addington, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Blue quartz (16 gp). Star rose quartz (70 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. His silver hair and beard is wavy and long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Kody took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Mentor. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Kody Gentry, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Golden pearl (60 gp). Onyx (30 gp). Golden pearl (60 gp). Lapis lazuli (6 gp).


Social Check DCs


Roger Springfield, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a blue poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His brown hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his absent father

Ideals: Optimist, Gifted. Bonds: Poor, Family, Criminal record. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Roger Springfield, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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