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NPC Generator

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Advanced [show]


Adam Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of luck around his neck, and a rapier on his belt. His deerstalker hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Spice Merchant. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Spice Merchant, Adam learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Adam Ainsley, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Rich purple corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Agnes Bradly, Female Human [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. She is portly but not overly obese. She has brown hair. Her eyes are a pleasant blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the south her family was never financially stable. Through the years after Agnes was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Agnes's father didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is unsatisfied with her job; and to be a bather again

Flaws: Antagonistic, Forgetful. Bonds: Poor, Adventurer, Job. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Agnes Bradly, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Emeny Graham, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Servant. Her golden hair is long and unkept. Her face is scarred and worn.

Personality: Emeny wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Emeny grew up listening to her mother's many stories. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has money and likes to spend it; and she has passion for adventuring and risk

Ideals: Disciplined, Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer, Rich. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Emeny Graham, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Blue quartz (8 gp).


Social Check DCs


Ermina Weston, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is portly but not overly obese. Her hair is white and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: Ermina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses divination through singing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. When Ermina reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying sister.

Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Bonds: Rich, Military, Job. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ermina Weston, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)17 (+3) 13 (+1)17 (+3)
Skills Performance +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Carved bone or ivory statuette (60 gp).


Social Check DCs

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