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NPC Generator

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Advanced [show]


Godfrey Gresham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Mortician. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Jackalwere in disguise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Ideals: Joker. Bonds: Job, Adventurer, Rich. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Godfrey Gresham, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Tim Kirby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. His eyes, though not visible through his cowl, are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and to be a glassblower again

Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, Mentor, Job. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Tim Kirby, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Rich purple corundum (1300 gp). Blue star sapphire (1300 gp). Pink pearl (50 gp). Golden yellow topaz (1600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ermina Hallewell, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Slave Trader in town.

History: Born in the north to a Slave Trader, Ermina learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. She hasn't told them the truth, but wants to settle down with them.

Motivation: Expand her business; and to settle down with her crush

Flaws: Shy, Racist. Bonds: Attractive, Job, Has a crush. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Ermina Hallewell, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Chalcedony (70 gp).


Social Check DCs


Drogo Rutherford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears blue painted combat armor at almost all times. With bright blonde hair and a scraggly beard. His ears are large.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great joy in being the best Laborer in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Dilettante again; and he has money and likes to spend it

Flaws: Ugly. Bonds: Enemies, Job, Rich. Occupation: Laborer

Voice: American accent

Attributes [hide]

Drogo Rutherford, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs

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