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NPC Generator

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Advanced [show]


Trey Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north his family was never financially stable. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Baker.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Trey Bradford, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)5 (-3) 15 (+2)7 (-2)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Giselle Lancaster, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and grey handkerchief worn on her left side, and she perpetually has her monstrous two handed axe ready. She keeps her long golden hair kept up in a rat tail. Her blue eyes lackadaisically let the world flow into them.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and to end her boredom

Ideals: Fighting, Pacifist, Optimist. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Giselle Lancaster, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Branson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his auburn hair to look like a famous performer. He has gleaming, smiling brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: John was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

John Branson, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 14
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 40000 cp.


Social Check DCs


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Unemployed. He carries with him a set of shortbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is long and black with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Unemployed, Heward learned a great deal about his mother's area of expertise. His childhood dream was to be a Stableman, but he was a colossal failure. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Insane, Impulsive, Secretive. Bonds: Job. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Heward Compton, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 6 (-2)15 (+2)
Skills Athletics +6, Medicine +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Bloodstone (80 gp).


Social Check DCs

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