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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


John Addington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple white robe with green stripes complete with hood. He has moderate length blonde hair. His ears are large.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: He was born in a small mountains village. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

John Addington, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)4 (-3) 11 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Red-brown spinel (140 gp). Chrysoprase (20 gp). Golden pearl (140 gp). 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Raymond Jacobs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a faded coat and loose pants complete with broad hat. His right hand appears badly burned and disfigured. He has moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Sage, who enjoyed hunting, Raymond was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a deep hatred of giants

Flaws: Shy, Forgetful. Bonds: Attractive, Nature. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Raymond Jacobs, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)7 (-2) 17 (+3)14 (+2)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Drogo Ryley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Mercenary does. He has a small bristly mustache and wavy golden hair. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: Drogo was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Mercenary.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Terse, Selfish. Bonds: Job, Family. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Ryley, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Adelaide Dumph, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a green armored body suit, with a simple white line shooting up and back down, and is pretty ugly. She wears her chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Adelaide isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. A true patriot, Adelaide would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Adelaide Dumph, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 5 (-3)13 (+1)
Skills Performance +4, Survival +0
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Brown-green garnet (70 gp). Moss agate (9 gp). Sard (20 gp).


Social Check DCs

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