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NPC Generator

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Advanced [show]


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely grey suit with blue socks and a vest with buckled shoes. He sports a long blonde beard, and similarly colored long hair. He has a dull look in his blue eyes.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Artistic, Athletic. Flaws: Impulsive. Bonds: Rich. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Bertram Halsey, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Black star sapphire (700 gp). Black pearl (1600 gp). Hematite (13 gp). Azurite (13 gp).


Social Check DCs


Eleanor Perry, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. She is bristling with hidden weapons, mostly nunchakus and flails. Her hair, while still mostly brown, has prominent grey streaks. She has blue eyes and a tan hat with a blue feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a criminal king-pin and mafia family She married young, but lost her spouse to giants. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Impulsive, Depressed. Bonds: Criminal record, Enemies. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Eleanor Perry, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 8 (-1)9 (-1)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Millicent Huckabee, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. Her silver hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Millicent was born in the west. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her absent father; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined, Joker, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Millicent Huckabee, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Avice Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She keeps her black hair in a pixie cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 4 years old her parents immigrated from the south. Like her father and her sister before her, after school she went straight into learning to become a Miller. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's looking for her big break; and doesn't want to be a miller and was forced into it by her family

Flaws: Disease. Bonds: Job, Family, Immigrant, Adventurer. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Avice Kelsey, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Citrine (30 gp).


Social Check DCs

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