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NPC Generator

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Advanced [show]


John Winthrop, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. He wears a colorful flower in his chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer, Mentor. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

John Winthrop, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp.


Social Check DCs


Williamina Denholm, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. Her chestnut hair is cut short. Her fierce gray eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is an amazing painter.

History: Sold as a small child to a brothel owner, Williamina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Williamina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away.

Ideals: Gifted. Bonds: Poor, Enemies, Mentor, Nature. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Williamina Denholm, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 14 (+2)5 (-3)
Skills Deception +0, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rosalind Payton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an entirely brown suit with yellow socks and a vest with buckled shoes. She wears her hair in dreadlocks. She has a dull look in her brown eyes.

Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Human conditions. She has drifted from career to career and currently works as a Map Maker.

Motivation: Revenge; and a strong sense of loyalty to human people

Flaws: Antagonistic, Mundane, Racist. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Rosalind Payton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Emeny Hornsby, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'11" and wears a brown shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her left hand appears badly burned and disfigured. Her moppish silver hair is in a traditional bowl cut. She has violet eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Emeny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: She doesn't get along with people that don't share her tastes; and to prove her worth to the world

Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Poor. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Emeny Hornsby, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)15 (+2) 7 (-2)14 (+2)
Skills History +5, Survival +1
Senses Passive Perception 8
Languages Common, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Jade (60 gp). Smoky quartz (80 gp). Blue quartz (7 gp).


Social Check DCs

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