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NPC Generator

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Advanced [show]


Margery Lindsey, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'8" and sports white clothing, slightly heavier than average wear. Her auburn hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Margery and her spouse have recently divorced.

Motivation: Regain custody of her son; and an old rival family wants her found

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Margery Lindsey, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)17 (+3) 7 (-2)11 (+0)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Goblin, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Adelard Dryden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He dresses like a well dressed Assassin does, and his gloved hand is found clutching a longsword. His blonde hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Assassin job and began his own company from there.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Adelard Dryden, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 11 (+0)16 (+3)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Gerard Harper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is dressed in a clean white cloak covering his clean studded leather, and his gloved hand is found clutching a dagger. His head has been shaved. His amber eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Selfish, Insomniac. Bonds: Slave, Enemies. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Gerard Harper, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is still thick. His blue eyes peer out from beneath his wide-brimmed tan hat.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Artistic. Flaws: Shy, Racist. Bonds: Family, Adventurer. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Robert Sherwood, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Rock crystal (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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