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NPC Generator

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Advanced [show]


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear black clothing when he does not wear armor. With bright chestnut hair and a scraggly beard. His ears are large.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Fletcher for hire.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: Military, Job, Family. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Don Marlee, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Obsidian (7 gp). Fire opal (800 gp). Obsidian (7 gp). Onyx (70 gp).


Social Check DCs


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his yellow robe and has his longsword always slung over his shoulder. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Poor, Family. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Gilbert Kenley, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)18 (+4) 6 (-2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common, Infernal, Elven, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Zircon (80 gp). Fire opal (1100 gp). Chrysoberyl (150 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Stratford, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: She was raised in a desert tribe. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Mundane. Bonds: Rich, Nature. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Margery Stratford, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Gold and topaz bottle stopper cork (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Everly, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears a robe, a symbol of the four houses of cards around her neck, and a rapier on her belt. She has a hunchback. Her golden hair, when down, is lengthy. Her blue eyes are slightly larger than normal.

Personality: She snorts whenever she laughs or is feeling confident. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Joan's homeland. Joan decided to take the middle way and become a bodyguard. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Joan Everly, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Deception +2, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Alexandrite (800 gp). Violet garnet (800 gp). Obsidian (7 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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