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NPC Generator

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Advanced [show]


Eva Springfield, Female Human [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized emerald on her left hand. With wild red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Eva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Secretive, Impulsive. Bonds: Rich, Mentor. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Eva Springfield, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Helen Tindall, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her right leg appears badly burned and disfigured. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Helen would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a poor family in the city she treasured whatever gifts she got. When Helen reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better village for her children.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Adventurer, Military, Poor. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Helen Tindall, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)18 (+4) 13 (+1)10 (+0)
Skills Investigation +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Morley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. He has shaved his head bald. His eyes are gray and he is always smoking a pipe.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Immigrant. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Morley, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Millicent Reed, Female Human [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times, and she perpetually has her glaive ready. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Millicent wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Millicent was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Scribe. She has achieved small success as a Scribe.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Disciplined. Bonds: Attractive, Job. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Millicent Reed, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs

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