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NPC Generator

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Advanced [show]


Tim Ryland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large tan mantle and cape that has been intricately interwoven into his black robe. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Tim Ryland, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


William Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in a clean white cloak covering his clean studded leather. He has chestnut hair. He has violet eyes and a white hat with a green feather.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Beggar business at a young age. Brilliant and gifted he never wanted to apply himself. He became a Beggar soon after.

Motivation: To end his boredom; and he is greedy

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

William Clapham, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His brown eyes are slightly larger than normal.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Don and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Don discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Don fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Don Tindall, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Jane Hornsby, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in red turtlenecks beneath a violet coat with white slacks. She has done her best to style her golden hair to look like a famous performer. She has gleaming, smiling green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to loving parents in a slum to the south. Through the years after Jane was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Jane's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Criminal record, Poor, Job. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Jane Hornsby, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Nature +5, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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