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NPC Generator

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Advanced [show]


Alice Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a faded coat and loose pants complete with feathered hat. Her red hair is braided into rings. Her eyes are brown.

Personality: Alice wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is lazy and tries to find solutions quickly.

History: Alice lived on a farm with her mother, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined, Entrepeneur. Flaws: Lazy. Bonds: Family, Job. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Alice Hornsby, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 8 (-1)17 (+3)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs


Millicent Tindall, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear white tank tops with blue skirt. She wears a small hat to cover her moderate length blonde hair. Her eyes are a pleasant gray.

Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.

History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Millicent Tindall, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Snowdon, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has dyed his greying white hair a little too much giving a sharp white color. He has violet eyes and a black hat with a white feather.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Don Snowdon, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)17 (+3) 9 (-1)9 (-1)
Skills Performance +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Blue star sapphire (700 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Alexandrite (1000 gp).


Social Check DCs


John Clinton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. He is bristling with hidden weapons, mostly scimitars and daggers. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

John Clinton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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