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NPC Generator

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Advanced [show]


Heather Allerton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and pastel handkerchief worn on her right side. She carries with her a set of axes on her belt, each one with a amber on the hilt. Her red hair has been sun bleached extensively. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in a small desert village. Brilliant and gifted she never wanted to apply herself. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Heather Allerton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Infernal, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Banded agate (16 gp). Banded agate (16 gp). Banded agate (16 gp). Chrysoprase (30 gp).


Social Check DCs


Ermina Blankley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears baggy grey pantaloons and a tan scarf. Her white hair is matted, messy, and big. Her green eyes peer out from beneath her Stetson grey hat.

Personality: Ermina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Carpenter business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ermina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ermina. She inherited the family business which she has now maintained for 9 years.

Motivation: She is a bit of a kleptomaniac; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Ermina Blankley, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Dustin Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small desert village. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Dustin Tinley, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Gold dragon comb with red garnet eye (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Miles Langston, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a white scarf. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Miles was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Attractive, Criminal record. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Langston, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)13 (+1) 7 (-2)11 (+0)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Chrysoprase (50 gp). Obsidian (14 gp).


Social Check DCs

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