Diggory Roscoe, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a grey coat with tan slacks. He is portly but not overly obese. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: To be a Miner again.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Military, Job. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Atterton, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears black leather gloves, a black jacket, and tight pants. Her left leg appears badly burned and disfigured. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: Yvonne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She enjoys reading and quiet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Yvonne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and she's repulsed by the pc
Ideals: Extrovert, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. Golden pearl (80 gp). Coral (80 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp).
Hadwisa Gladstone, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She is well dressed, but even with her fine clothing she looks run-down. Her black hair has been sun bleached extensively. This gray eyed westerner is not easily forgotten.
Personality: She is overprotective of those who hire her services. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the west to a Cartwright, Hadwisa learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Philantrophist. Bonds: Guardian, Job, Family. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Star ruby (400 gp). Amber (130 gp). Black pearl (900 gp). Blue sapphire (400 gp).
Agatha Clayton, Female Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. She wears her brown hair down. She has blue eyes and a white hat with a blue feather.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of western immigrants she idolized her mother. While studying, she fell in love. They married and had a daughter. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: An old rival family wants her found; and meet up once more with her childhood friend
Bonds: Attractive, Adventurer, Immigrant, In love, Family. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Brown-green garnet (60 gp). Aquamarine (200 gp). Malachite (11 gp). Tourmaline (60 gp).
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