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NPC Generator

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Advanced [show]


Oriel Mitchell, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild black hair. She has a tattooed face.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sage arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by drow. Oriel was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Many drow want her driven away.

Ideals: Fighting, Athletic. Bonds: Enemies, Family, Rich. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Oriel Mitchell, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Aline Beverly, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is well dressed, constantly wearing a blue suit, grey shirt, and brown tie. Her whole body is exceptionally muscular. She wears her hair in dreadlocks. She has green eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job, Rich. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Aline Beverly, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Chrysoprase (50 gp). Fire opal (1500 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Anne Garfield, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is renowned for her bright pastel dresses and hats. Her auburn hair is cut short with large spiked bangs in the front. She wears a mask on her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Athletic. Flaws: Greedy, Disease. Bonds: Adventurer. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Anne Garfield, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Draconic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Onyx (20 gp).


Social Check DCs


Godfrey Everly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear black tank tops with tan pants. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: Godfrey was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Mortician for hire.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Insane. Bonds: Job. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Everly, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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