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NPC Generator

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Advanced [show]


Kyle Pinkerton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His long silver hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Kyle was born on a far northern island where he grew up under the tutelage of his mother, an expert Masseuse. He left for the north, certain he would find work there.

Motivation: To find somewhere to settle down.

Ideals: Gifted, Opinionated. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Kyle Pinkerton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 15 (+2)11 (+0)
Skills History +7, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Moonstone (70 gp). 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is well dressed, constantly wearing a blue suit, brown shirt, and black tie. His chestnut hair is cut short with large spiked bangs in the front. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Anselm Barney, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills History +4, Performance +7
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp.


Social Check DCs


Ralf Graham, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes are brown and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Bather, Ralf learned a great deal about his father's area of expertise. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Bather job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Athletic, Opinionated. Flaws: Selfish. Bonds: Poor, Job, Military. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Ralf Graham, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Smoky quartz (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Matilda Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. Her blonde hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: Matilda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A true patriot, Matilda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gifted from a young age, Matilda studied abroad. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Miner for hire.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Extrovert, Gifted. Bonds: Military, Job, Family. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Matilda Yardley, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Black opal (1600 gp). Chrysoprase (20 gp). White pearl (120 gp).


Social Check DCs

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