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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rosamund Conway, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and tan handkerchief worn on her left side. Her hair is auburn and curly. She has a tattooed face.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After months of barely getting by, Rosamund managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has money and likes to spend it; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Criminal record, Job. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Rosamund Conway, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Adelaide Hallewell, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an entirely tan suit with white socks and a vest with buckled shoes. With wild white hair. Her eyes are hazel.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She enjoys reading and quiet.

History: Born to a pair of adventurers, Adelaide grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her absent mother; and to be a mason again

Ideals: Logical. Bonds: Attractive, Adventurer, Job, Family. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Adelaide Hallewell, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Everard Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a red and grey handkerchief worn on his right side. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Layabout, who enjoyed hunting, Everard was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Optimist, Gifted. Flaws: PTSD, Fearful. Bonds: Nature. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Everard Ridley, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Moss agate (10 gp).


Social Check DCs


Dustin Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His head has been shaved. His eyes are gray and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was raised in a desert tribe. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Nature, Family. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Dustin Tewksbury, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs

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