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NPC Generator

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Advanced [show]


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown shirt with thin pastel vertical stripes and black pants. His blonde hair has been sun bleached extensively. His brown eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Hunter, who enjoyed hunting, Reynard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He struck the Crown-heir job and began his own company from there.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Selfish, Fearful. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Abram, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (900 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tattered old clothes. He has silver hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Military, Nature. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Randal Brandon, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Deception +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Chrysoberyl (60 gp). 1 Minor magic item.


Social Check DCs


Alexandre Home, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His eyes are likewise blue.

Personality: Calm and collected, he is a well trained Marshal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast desert. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Marshal job and began his own company from there.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Bonds: Job, Nature, Rich. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Alexandre Home, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)18 (+4) 13 (+1)9 (-1)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Draconic, Terran, Sylvan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Appleton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, brown cloak. She wears her auburn hair up. She wears a mask on her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Millicent hails from a village terrorized by brigands. She helped her father out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she loathes her own lifestyle

Flaws: Depressed. Bonds: Poor, Attractive, Job, Enemies, Adventurer. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Millicent Appleton, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 6 (-2)10 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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