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NPC Generator

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Advanced [show]


Helen Leighton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear ponchos typically of a light pastel in addition to tight pants. Her hair is blonde and curly. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with finding treasure.

History: When she was but 5 years old her parents immigrated from the south. She was taken as a slave by a traveling circus and forced to perform In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with her childhood friend; and she is currently in port desperately looking for someone to get her out

Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Slave. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Helen Leighton, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp.


Social Check DCs


Adelaide Clare, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her golden hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Adelaide does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Adelaide was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelaide took refuge in the large cave and found the beat up bow and armor she uses now. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: To be a Performer again; and sabotage a competitor

Flaws: Antagonistic, Depressed. Bonds: Military, Job, Nature. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Adelaide Clare, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)5 (-3) 12 (+1)9 (-1)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Ahlyssa Coombs, Female Human [Permalink]

Personal [hide]

Description: A 5'3" northern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.

History: Born in the north to a Junk Dealer, Ahlyssa learned a great deal about her father's area of expertise. When Ahlyssa reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: Further expansion of business; and balancing her hectic life and new junk dealer responsibilities is difficult

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Job, Military. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Ahlyssa Coombs, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Malachite (15 gp). Chrysoprase (40 gp). Amber (110 gp).


Social Check DCs


Geva Gentry, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a green suit, brown shirt, and green tie. With wild red hair. She has hazel eyes and a green hat with a brown feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Geva hails from a village terrorized by dire rats. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better world.

Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Poor. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Geva Gentry, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 14 (+2)7 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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