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NPC Generator

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Advanced [show]


Alice Rutland, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Scribe does. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. She has gleaming, smiling gray eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She became a Scribe soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Justice. Flaws: Forgetful, Disease, Insomniac. Bonds: Job. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Alice Rutland, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Persuasion +7, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Hugolina Brandon, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Hugolina embodies much of what other species detest in the Humans. She can't help but pocket interesting objects she comes across

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic. Bonds: Criminal record, Religious, Mentor. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Hugolina Brandon, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. White pearl (50 gp). Rose (60 gp). Moss agate (4 gp). 1 Half-Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Sybil Kendal, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a yellow and brown handkerchief worn on her right side, and is pretty ugly. She has brown hair. Her eyes are brown and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She inherited the family business which she has now maintained for 15 years.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Rich, Job, Family. Occupation: Tailor

Voice: German accent

Attributes [hide]

Sybil Kendal, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Eleanor Copeland, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'4" and dresses like a well dressed Blacksmith does. Her right hand appears badly burned and disfigured. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her amber eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Blacksmith, Eleanor learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered dancing. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural human artifacts is her passion

Ideals: Joker, Artistic. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Eleanor Copeland, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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