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NPC Generator

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Advanced [show]


Herleva Soames, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears tattered old clothes. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She misses her home and complains about the freezing weather, even in summer.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted martial powers by her dying sister.

Motivation: To reunite with her old friends; and to clean up the streets

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Herleva Soames, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 16 (+3)10 (+0)
Skills Intimidation +3, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Dayton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a faded coat and loose pants complete with deerstalker hat. She has shaved her head bald. Her eyes are a pleasant violet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has all her life been fascinated with painting.

History: She is a Succubi in disguise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Selfish. Bonds: Adventurer, Mentor. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Millicent Dayton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 15 (+2)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Azurite (6 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Chester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large green jacket. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. Shane was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mason. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Criminal record. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Shane Chester, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Ella Byron, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats. She carries with her a set of halberds on her belt, each one with a emerald on the hilt. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Servant. She turns her eye from what people do, preferring to live and let live. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Expand her business; and her religion dominates her actions

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Religious, Enemies. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Ella Byron, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Deception +4, History +6
Senses Passive Perception 8
Languages Common, Undercommon, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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