Solomon Oakes, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in blue turtlenecks beneath a brown coat with black slacks. His silver hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Shepherd business at a young age. Solomon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a Shepherd soon after.
Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Religious, Job. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 10000 cp. Jasper (20 gp). Amethyst (90 gp). Aquamarine (800 gp). Black opal (800 gp).
Theodoric Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His skin is fair and his fingers are delicate and long. His hair is short and brown. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: He seems to be bored by most things; and to be a shepherd again
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Courier
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 pp.
Ermina Westcott, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tan feathered hat and tan clothes. Her red hair is cut short with large spiked bangs in the front. Her eyes are gray and she is always smoking a pipe.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: When she was but 6 years old her parents immigrated from the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their daughter. She worked as a Carpenter, and she later adopted a second daughter.
Motivation: She feels that her past leaves her morally obligated to help; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Insane, Greedy. Bonds: Adventurer, Criminal record, Immigrant, Family. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Juliana Langdon, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Juliana grew up listening to her father's many stories. Juliana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hasn't been sleeping well lately.
Motivation: She has a rivalry with the Church that dominates her actions; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Insomniac. Bonds: Attractive, Criminal record, Adventurer, Religious. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Gold dragon comb with red garnet eye (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Gold dragon comb with red garnet eye (1200 gp). An abacus with copper, silver and gold markers (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

