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NPC Generator

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Advanced [show]


Margery Clifton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears just a grey suit. Her chestnut hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She feeds upon the attention of others.

History: Born to a pair of adventurers, Margery grew up listening to her mother's many stories. She has had some formal music training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She desires power and/or immortality; and she feels kind of lost in life

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Margery Clifton, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 16 (+3)8 (-1)
Skills Medicine +6, Nature +6
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to settle down with his crush

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Gracey, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is portly but not overly obese. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west, but his parents moved at a very young age to the east. After coming to the age of reason, Trym took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Trym Ainsworth, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. His silver hair, when down, is lengthy. His green eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Wymar studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Wymar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Shy, Fearful. Bonds: Adventurer, In love. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Stanton, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 12 (+1)13 (+1) 6 (-2)12 (+1)
Skills Acrobatics +0, Animal Handling +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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