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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bertram Richie, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Marshal. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long white beard, and similarly colored long hair. His eyes are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bertram was raised in a hard working conservative environment. His childhood dream was to be a Masseuse, but he was a colossal failure. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease, Secretive. Bonds: Job, Slave. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Bertram Richie, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs


Ermina Cotton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman tends to wear a brown poncho over her likewise colored trousers and shirt. Her auburn hair is wavy and long. She has hazel eyes.

Personality: Cocky and sure of herself, she believes she is the best Roofer born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a forest tribe. As a young adult she joined a group advocating for an improvement in Human conditions. She became a Roofer soon after.

Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found

Ideals: Gifted. Flaws: Racist. Bonds: Job, Nature, Family. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Ermina Cotton, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 7 (-2)17 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Beatrice Sharps, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. Her auburn hair is cut short with large spiked bangs in the front. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Beatrice was born in the north. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Performer and was forced into it by her family; and she's repulsed by the pc

Ideals: Philantrophist, Persistence, Fighting. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Beatrice Sharps, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp.


Social Check DCs


Vicky Altham, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears her blonde hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the north. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Adventurer, Immigrant. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Vicky Altham, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 6 (-2)12 (+1)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Deep blue spinel (1200 gp). Amethyst (40 gp). Pink pearl (40 gp). 1 Thunderstones. 1 Everburning torch.


Social Check DCs

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