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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Gunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: The child of southern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant, Religious. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Gunter Snowdon, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Harrington, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered scythe and tarnished hand crossbow as well. She has black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves telling others what to do and how they should feel about things. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful wizard made her what she is. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent father

Ideals: Fighting, Opinionated, Joker. Bonds: Poor, Mentor. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Susannah Harrington, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +2, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs


Sarah Marleigh, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her hair, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Flattery will make her almost putty in your hands.

History: Born in the south to a Marshal, Sarah learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Marshal. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs; and to be a seamstress again

Ideals: Joker, Logical. Flaws: Insomniac, Selfish. Bonds: Job, Religious. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Sarah Marleigh, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)9 (-1) 11 (+0)17 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. Aquamarine (400 gp). Azurite (5 gp). Lapis lazuli (5 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Brixton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of strength around her neck, and a falchion on her belt. Her hair is silver and curly. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Egelina Brixton, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs

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