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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Dudley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His black hair is singed and shortened. His eyes, though not visible through his cowl, are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Military, In love. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Clerebold Dudley, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Full Plate.


Social Check DCs


Thomas Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, green cloak. His auburn hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Ideals: Joker. Flaws: Insane. Bonds: Guardian, Immigrant, Nature, Adventurer. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Thomas Hampton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Deep blue spinel (1400 gp). Sardonyx (80 gp). Golden yellow topaz (1400 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Watson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a pastel costume with the symbols of the four houses of cards on his torso. He has a small bristly mustache and wavy golden hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Forgetful, Addict. Bonds: Nature, Military. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Drogo Watson, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs


Jane Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is golden and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is overprotective of those who hire her services. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born on a small isolated farm. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion

Flaws: Forgetful. Bonds: Rich, Guardian, Nature, Family. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Jane Marley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs

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