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NPC Generator

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Advanced [show]


Hadwisa Yorke, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright violet dresses and hats. Her auburn hair is smooth and relatively long. She is baby faced.

Personality: She can speak with the recently deceased. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.

Motivation: She desires power and/or immortality; and find a way to reverse the transformation of her sister

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Weaver

Voice: American accent

Attributes [hide]

Hadwisa Yorke, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Helen Gentry, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is dressed in earthy colors with a green and brown handkerchief worn on her left side. She wears her black hair down. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and to settle down with her crush

Flaws: Emotional. Bonds: Attractive, Adventurer, Military, Job, Has a crush. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Helen Gentry, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Sarah Watson, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. With bright auburn hair. Her gray eyes peer out from beneath her Stetson grey hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also has developed a complete distrust of the Seamstress profession.

History: Sarah was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 8 years.

Motivation: Expand her business.

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Sarah Watson, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Aldous Langdon, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries kukris. His long black hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Aldous Langdon, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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