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NPC Generator

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Advanced [show]


Griselda Marlee, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is typically in her Sellsword uniform. She has wavy golden hair. Her eyes are likewise hazel.

Personality: She speaks before she thinks and is too direct. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her childhood dream was to be a Assassin, but she was a colossal failure. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Impulsive, Disease. Bonds: Job, In love, Rich. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Griselda Marlee, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Violet garnet (1000 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Weston, Female Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears an entirely yellow suit with white socks and a vest with buckled shoes. Her hair is long and red with streaks of golden, and is pulled back with small yellow clips. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Herleva studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Disease, Secretive. Bonds: Attractive. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Herleva Weston, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Jocelyn Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly morningstars and crossbows. His golden hair is still thick. This hazel eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Jocelyn hails from a village terrorized by illithids. In his 14th year, his parents were killed by a illithids raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Bonds: Criminal record, Family, Enemies. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Jocelyn Marlee, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Chrysoberyl (50 gp). Freshwater pearl (11 gp). Golden yellow topaz (900 gp). Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak, and carries greatswords. He has shaved his head bald. His eyes are hazel.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Military, Nature, Adventurer. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Trym Byron, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Tiger eye turquoise (11 gp). Malachite (11 gp). Tourmaline (80 gp).


Social Check DCs

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