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NPC Generator

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Advanced [show]


Arnold Walpole, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and prefers to wear grey clothing when he does not wear armor. His left hand appears badly burned and disfigured. His hair is short and golden. His eyes are a pleasant gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: Born in the north to a Laborer, Arnold learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Laborer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Secretive, Racist. Bonds: Adventurer, Job. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Walpole, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Rhodochrosite (11 gp).


Social Check DCs


Cory Morton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Guard, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His long red hair reaches down to his waist. His eyes are likewise blue. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Attractive. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Morton, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40 pp. 1 Full Plate. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing a long, white, dusty cloak. His clothes are grease stained in places. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Immigrant, Family. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Adelard Livingstone, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. Sard (20 gp). Rose (20 gp). Freshwater pearl (7 gp). Obsidian (7 gp).


Social Check DCs


Herleva Clayden, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is golden, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by illithids. Herleva was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and she feels threatened by others

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Herleva Clayden, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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