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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Everard Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His hair is brown and curly. His eyes are gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Everard Bentham, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 13
Languages Common, Ignan, Orc, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His silver hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted arcane powers by his dying sister.

Motivation: Wants to open a new tavern; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Immigrant, Family, Job. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Eastoft, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Ida Pickering, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has red hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to loving parents in a slum to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Justice. Bonds: Attractive, Job, Poor. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Ida Pickering, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 5 (-3)10 (+0)
Skills Sleight of Hand +5, Survival +0
Senses Passive Perception 7
Languages Common, Druidic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She wears a Stetson hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered dancing. She has since lost track of the people in her past.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Sarah Tenley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Moss agate (16 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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