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NPC Generator

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Advanced [show]


Sarah Churchill, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear grey clothing when she does not wear armor. Her chestnut hair has been sun bleached extensively. She wears a mask on her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Sarah was raised in a hard working conservative environment. She worked as a nervous Knight and found it very stressful. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and human compassion

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Job, Guardian. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Sarah Churchill, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Emmeline Harley, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern woman is generally shirtless and showing off her tattooed chest. She wears a top hat to hide her balding. She wears an eyepatch.

Personality: She is calm most of the time but flees social interaction. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: When she was but 4 years old her parents immigrated from the north. Emmeline was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emmeline decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Mayor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Immigrant. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Emmeline Harley, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Ahlyssa Clayden, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is portly but not overly obese. Her hair is blonde, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Bellfounder, who enjoyed hunting, Ahlyssa was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Nature. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Ahlyssa Clayden, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 13 (+1)15 (+2) 9 (-1)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Terran, Elven
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Emeny Mitchell, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears grey cloth garments or leather armor. Her chestnut hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Emeny was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To protect her home; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Secretive. Bonds: Poor, Guardian. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Emeny Mitchell, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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