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NPC Generator

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Advanced [show]


Susannah Wallace, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her top hat is riddled with cuts and holes. Her ears are large.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.

History: She was born blind and as such lacked many opportunities for work. Like her mother and her sister before her, after school she went straight into learning to become a Map Maker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Susannah Wallace, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Sybil Myerscough, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels kind of lost in life; and wishes to resurrect an old love

Flaws: Selfish, Depressed. Bonds: Immigrant, In love. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Sybil Myerscough, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Ahlyssa Spalding, Female Human [Permalink]

Personal [hide]

Description: She wears a green costume with the symbols of magic on her torso. She carries with her a set of glaives on her belt, each one with a amethyst on the hilt. She has shaved her head bald. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ahlyssa lived on a farm with her father, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Bonds: Nature, Family, Slave. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Ahlyssa Spalding, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Sarah Hallewell, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is singed and shortened. Her brown eyes peer out from beneath her small blue hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sarah took refuge in the old dungeon and found the beat up sai and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has comitted a past crime that haunts her to this day; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Sarah Hallewell, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs

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